At the moment, the market's games are experiencing financial difficulties, making long-term projects unable to maintain. When such projects were made public, it was evident that the tokenomic design had a weakness. We will handle this issue in the most comprehensive manner possible with Ark Rivals while also protecting the interests of users.
Balance between Traditional Gamers and Play to Earn user: Users of Clash of Clans and Rise of Kingdom have spent hundreds of thousands of dollars on games they genuinely enjoy. Ark Rivals will also strive to accomplish this goal by providing consistent graphics, unique gameplay, and a user-friendly interface. In addition, the Play To Earn feature in Faction Wars mode is refined in the most optimal way to bring the best experiences to players.
As a result, we believe that it will be possible to capture the interest of both regular MainStream - Traditional gamers and Play to Earn gamers.